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Players should not squat due to risk of being hit. Once a player is out, they must stand with their back against the team’s right side wall. Players are expected to be honest and take themselves out when the time comes. Then at this point the player must roll the ball over or is out. For example: Stall 1, Stall 2, Stall 3…Stall 5. The opposing team is responsible for calling the stall count. Penalty- roll the ball gently to the other team. No player can hold the ball for longer than 5 seconds. If any part of your foot or body touches the center line, you will be declared out and thrown ball will be dead. Their ball is caught off the wall or ceiling.Ī ball that hit any wall or ceiling is considered dead and is not back in play until someone has picked up the balls and throws it at an opponent.They hit another player above the shoulders.Players may use the ball to block however, if the ball is knocked out of their hand while blocking, they will be out. However if the ball bounces off another ball, the ball is dead. This is true even if a different player catches the ball. (If the ball does bounce off an opposing player and is then caught the thrower will then be out. They get hit by a ball thrown by the other team.They throw a ball that is caught by the other team.Play begins on the referees signal of “Go” and “Dodge” after the five (5) second grace period after the initial rush. There is a five (5) second grace period after the initial rush before balls can be thrown.Įach team member must start with one hand on their back wall. It is a sprint to the TWO (2) balls once the play begins. The objective of dodgeball is to eliminate all players of the opposing team by throwing one of four game balls and hitting the opposing player below the shoulders on the fly.Įach team starts with ONE (1) ball and then there are TWO (2) balls evenly spread on the center line at the beginning of each game. Team will switch ends of the court between every game.Game time is forfeit time, if your team is not there at your scheduled time you will forfeit.All players must wear non-marking rubber-soled athletic shoes.If teams are tied, there will be a sudden death game to determine match winner. Team with the most wins in the 10 minutes will be deemed the winner. No substitutions will be allowed after the 15 second count. There is a 15 second stall count between each game for substitutions. No substitutions will be allowed once a game has started, expect for injuries.Play will be held inside the racquetball courts.A minimum of 3 is required to start the game.
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